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DARK THEME

Built in Delta time

I've seen other engines like Unity, Godot having a dedicated variable built-in to the engine for delta time. I believe it would be quite useful to have such a thing for microStudio too.

You could define your own:

Delta = 1/system.fps

but yea would be good to have it built it

@soytak Yeah, I have been defining it my self :)

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