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Question about godot

Is Microstudio inspired by Godot? It seems like a lot of how it works is similar to godot.

Most game engines have a similar principle of operation (init and then repeated update, draw). In my opinion, it was not inspired by Godot - I am not the author of MicroStudio.

No, as engine is at least similar to the fantasy consoles like pico8 or tic80 but without limitation

Godot couldn't have been my source of inspiration, as I never really used it. I was primarily guided by my own vision of what a code-first game engine should be like, but I certainly took some inspiration from Pico-8, Monogame, PiskelApp, a famous talk from Bret Victor ... and my remembrance of what it was like to create on early 8-bits and 16-bits computers!

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